Overseas Rules
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Overseas Rules
Overseas is a game where you must work together with the other players to create and maintain a trade route to gain profits.
Each player has their own harbor.
You can create your own route by opening a new topic in Overseas section.
You can only create one route for each ship you have.
It is recommended, however, to join an existing trade route (if exists). If you are going to create a trade route, open a new topic about the route, then invite 4 players to join the trade route.
In a trade route, for example A, B, C, D, and E (in the right order they joined) are the players who have joined.
The five players must post a reply when the ship reaches his harbor.
To start the trade route, the route creator (A) must start first.
Then, the next player (B) must send to his next player (C).
Then C sends to D, D to E, and finally E sends it back to A, and the route loops.
Each time you send a ship, you will gain profit, as it is a merchant ship , which will be calculated later by me (game master).
You gain profit according to the ship's type and your harbor's type, and of course, depending on luck too.
Note that 'profit' means 'coppers' which are only usable in Overseas and cannot be used to buy anything in other games. You will still gain credits for posting replies though.
Some ship and harbor upgrades costs you coppers, some costs you credits and the other costs you both. Find it at Alay's Shop!
Some special ship captains will be available to be hired later ^^ to increase profits.
All players start with a Lv.1 Harbor and 1 standard merchant ship.
Each player has their own harbor.
You can create your own route by opening a new topic in Overseas section.
You can only create one route for each ship you have.
It is recommended, however, to join an existing trade route (if exists). If you are going to create a trade route, open a new topic about the route, then invite 4 players to join the trade route.
In a trade route, for example A, B, C, D, and E (in the right order they joined) are the players who have joined.
The five players must post a reply when the ship reaches his harbor.
To start the trade route, the route creator (A) must start first.
A wrote:I send the ship to B's harbor.
Then, the next player (B) must send to his next player (C).
B wrote:Thanks. I'll continue it to C's harbor.
Then C sends to D, D to E, and finally E sends it back to A, and the route loops.
Each time you send a ship, you will gain profit, as it is a merchant ship , which will be calculated later by me (game master).
You gain profit according to the ship's type and your harbor's type, and of course, depending on luck too.
Note that 'profit' means 'coppers' which are only usable in Overseas and cannot be used to buy anything in other games. You will still gain credits for posting replies though.
Some ship and harbor upgrades costs you coppers, some costs you credits and the other costs you both. Find it at Alay's Shop!
Some special ship captains will be available to be hired later ^^ to increase profits.
All players start with a Lv.1 Harbor and 1 standard merchant ship.
Crow- Posts : 2
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Join date : 2010-10-18
Re: Overseas Rules
did more cargo means we can get more profit too?
LeoGautama- Lv.1 First Class Sergeant
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Re: Overseas Rules
Each player has their own harbor.
You can create your own route by opening a new topic in Overseas section.
You can only create one route for each ship you have.
So we can be in more than 1 route but we can only create as many ships as we have?
Nikhil- Lv.3 First Class Sergeant
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Re: Overseas Rules
But where to buy ships?
Master- Lv.2 Captain
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Re: Overseas Rules
Alay's Shop.
Can we buy credits with coppers?
Can we buy credits with coppers?
LeoGautama- Lv.1 First Class Sergeant
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Re: Overseas Rules
I don't think so... We must be able to buy Coppers with credits...
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